Fortnite Mobile has made a big hit on the mobile platform. According to the Sensor Tower statistics page, if alone iOS, Fortnite has earned $ 300 million in revenue in 200 days since its launch on March 15, 1818.
Fortnite on iOS to achieve revenue is also not surprising that Fortnite's business model is too smart: A free game is available on a variety of platforms, including PC and mobile. Fortnite's revenue is mainly derived from the player's purchase of items in the game.
Fortnite also has a PvE mode called "Save the World" that gamers enthusiastically respond.
Comparison of Fortnite sales on iOS with other popular titles in the first 200 days since launch.
In addition, gamers can comfortably purchase in-game purchases on any platform, through the use of Fortnite's V-Bucks currency, and then be synchronized with their accounts on the other platforms.
The latest report from Sensor Tower compares favorably: Fortnite made $ 300 million in its first 200 days on iOS. Clash Royale, another hugely popular free mobile game, also made $ 228 in the first 200 days of selling items in the game.
Players around the world have spent an average of $ 1.5 million a day on the Fortnite version of iOS since launch, and about $ 2.5 million a day after Season 6 opened on September 27, the Sensor Tower reported. Report.